To go where people don’t go anymore.
We don’t go to Ravenholm
Atmosphere is one of the most important and
one of the most underestimated parts of a game. A great atmosphere can do a LOT
for a game – improve its gameplay, make it more memorable, give it a greater
sense of identity and so on. I’ve spoken about the game’s excellent atmosphere
and Ravenholm shows us one of the game’s other elements, the variety in
atmosphere which is consistent yet changes things up rather often.
