Wake up and smell the ashes.
What is this?
You
see, naming things is not one of my talents, which is why I’ve decided to give
this a nice and simple name ‘Let’s Breakdown’, which isn’t an invitation to
dance but an attempt by me to breakdown and analyse various videogames. Why?
Think of it as me doing a bit of my bits as an aspiring game designer… that and
I rather enjoy playing games analytically, it can be fun to examine the gears
and cogs that make everything work, as well the various obstructions and chinks
that hold things back.

.bmp)






