Wake up and smell the ashes.
What is this?
You
see, naming things is not one of my talents, which is why I’ve decided to give
this a nice and simple name ‘Let’s Breakdown’, which isn’t an invitation to
dance but an attempt by me to breakdown and analyse various videogames. Why?
Think of it as me doing a bit of my bits as an aspiring game designer… that and
I rather enjoy playing games analytically, it can be fun to examine the gears
and cogs that make everything work, as well the various obstructions and chinks
that hold things back.